Changes made to the PVP system
1.
From the current system, the new system will differ in that faction vs faction
PvP will be much easier while preventing players to randomly attack players from
their own faction.
** PvP between players of the same faction can be done
through “Request PvP” button.
2. There will be no honor point
decrease but only increase.
3. Karma system will be taken out. (No more
karma)
Explanation
1. In PvP areas, PvP button will be
automatically activated to “ON.”
Once in the PvP zone, players can turn
“OFF” the PvP status if they don’t want to duel. If attacked by other faction,
it automatically turns “ON.” To activate/deactivate your PvP status, click the
new icon that’s shown in the example below.
Active |
|
Inactive |
|
2. Only
level 20+ can Activate/Inactivate PvP.
[ PvP with a player from the same faction
]
PvP with the same faction can be done through “Request
PvP” in all zones except for Central Market
Place.
Details
1) Ctrl + Click to bring up
a pop-up menu and click “Request PvP.”
2) Duel
will be initiated only when the opponent agrees.
3) If you asked one player
to duel, you cannot ask another player until the player decides.
4) Honor
points will not be affected regardless of the result.
[ PvP with a player from the opposite
faction ]
Dueling a
player from the other faction can only be done in certain areas.
Details
PvP
related UI buttons will be simplified from Bounty on/off, Self Defense on/off,
total 4 buttons to just 1 button.
1) There will only be one button, which
you can use to turn PvP "ON/OFF.” (See Above)
2) If a player turns it
"ON," even if the player is attacking a monster, players from the other faction
can be damaged if they’re in the range of the player’s skill. When it is turned
“OFF,” then they do not get damaged.
3) When it is turned "ON," a
certain message will be displayed on the other faction players’ screen when you
move around. If “OFF,” it doesn’t display the message.
4) In the zones
where "PvP" is available, honor point can be gained. Honor points will not be
decreased; it will only increase when you successfully defeat a player from the
opposite faction.
5) Internal injury will be inflicted as a penalty when
a player defeats another player who is 20 levels below his
own.
Ex) 20~30 level difference =
Internal Injury 50%, 31~50 Level Difference = 75%, Above 50 level difference =
100%.
[ PvP in the non-“PvP” area
]
1) Even when "PvP" is
turned “ON," PvP is not allowed in non-“PvP” zones.
2) Players who are
not on the bounty list doesn’t get damages from direct or indirect (AOE)
attacks.
3) A player attacked because of bounty in non-“PvP” zones can
fight back the bounty hunter.
4) New “Bounty register” system will be
added. (Ex: Force teleport to exile zone)
Example: If many bounty hunters
attack one bountied player.
-
Bountied player may fight back all bounty hunters.
- When bountied player is
defeated, PvP “OFF”
- When bounty hunter
is defeated, PvP “OFF” for the bounty hunter. To fight the
bountied person again, bounty hunter must turn it “On” again.
Changes in honor point system
There is a limit to
how much honor points one player could gain per day. However, PvP is not
limited.
1) Honor Point/Day table.
Rank |
Honor
Points |
Point
Limit per day |
Nameless |
0 |
100 |
Unknown |
1000 |
200 |
Skillful |
10000 |
300 |
Citizen |
50000 |
400 |
Novice |
100000 |
500 |
Adept |
500000 |
600 |
Leader |
1000000 |
700 |
Lord |
5000000 |
800 |
Master |
10000000 |
900 |
Hero |
50000000 |
1000 |
* Above table shows the new rank system, different from
the current one.
Even when 20 points are gained when you already have 199
points, the total points you get will be still 200 points. Except the daily
honor point limits, player scan gain points by wars.
*Honor points will not be transferred during soul
transfer.
2) Honor points for practical purposes.
Items
can be bought (Honor points will be deducted):
Special items:
We are
also planning to update things such as more gamble box, image item, special
composition items, dungeon & hunting ground (special admission), and bounty
(special) system.
Additional changes made
(Chat window text)
- There won’t be anymore chat window system
message that notifies who won.
- However, result of bounty hunting will still
be displayed.
- Messages related to rank information and honor point
information will be displayed.